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Coastal Wrecks
The cove that separates Bright Tower and the very edge of the Night Market has filled with shipwrecks of those trying to navigate the west coast and the ever expanding Scrap Yard. The worst of the toxic waste has been deposited to the north, and the loam soils of the cove almost make the water potable - at least as far as any water sources on the Trash Side. In a place people should not be, there are still many young people that grow up in the Bright Tower, and the coastal wrecks have become an almost safe place for them to play; still dangerous and one wrong step from a slow and painful death, but the closest most will ever get to a playground. On the broken ships, children will play out everything from 'House' to 'Navy and Pirates' to games of 'hide-and-seek' and 'tag' There is a quiet consensus even among the gangs to stay hands-off the cove wreckage, even if violent confrontations still happen at its edges regularly; ironically the playground with all its own hidden dangers is one of the safest places for the very small. A place where imagination and adventure haven't been lost yet, where gangs and backgrounds and family ties don't matter. Today, its a fleet of merchant ships trying to outrun pirates. Tomorrow its far away fantasy village fighting off a dragon.